

This game was developed in 7 very long days for the Epic MegaJam 2021 by Work Hard, Clay Hard. They are: Daniel Asperen (Level Design), Morris Belfrage (Animation), Josh Dutton (Audio), Luke Parkes-Haskell (Design), and Oskar Selin (Art). The Kingdom of Plato once held aloft in the sky, falls into ruin. It has been abandoned by the High-Kings of old, leaving the denizens trapped as it slowly decays and crumbles into the abyss. They are quite literally running out of space - and it's only going to get worse. Enter our erstwhile adventurer, Cassius who seeks to claim the throne, ergo the Kingdom for himself - and will stop at nothing to get it. Navigate and fight your way through a world full of devious enemies, and defeat them by picking up floor tiles and using them as deadly projectiles - but you need to take great care, as each time you remove a floor tile, you give yourself one less to stand on, and you too may find yourself running out of space.
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