

"PuniTy," as Qureshi calls it, is a project designed as part of a 3D modelling workshop that Qureshi will be teaching in September. Originally, Qureshi was going to create a simple, non-terrifying apartment due to its simultaneous simplicity, familiarity and variety of objects it would contain. However, since the workshop is aimed at game developers, Qureshi decided to attempt to recreate the infamous haunted hallway. You can see screenshots of his impressive work above, or visit his page for a step-by-step breakdown of how he managed this impressive feat (in four weeks by himself, no less).
Auto detects region via browser/locale (e.g. en-GB → PAL, en-US → NTSC).
No community data
Nicht gefunden
Keine Preisdaten für NTSC gefunden.
Wechsle oben auf PAL/NTSC oder trage einen Community-Preis ein.
This game belongs in your collection
Add it and track its value automatically — including price alerts.
Collect this game!
Sign up for free and add it to your collection.