

In a final bid to cheat death, you challenge The Alleyman to a high-stakes dice game where every roll could be your last. Though the game is simple... what The Alleyman offers isn’t: more time. Beat him, and attain extra life—lose, and he takes what time you have left. And you? You’re dying anyway, frail body ravaged by an incurable disease. A single die. A single choice: Will you take the deal?
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