

Penelope.wad is a sort of bookend to my first year of mapping, and a distilled extract of everything I like in my mapping soup: complex architecture, out-there texturing, strange progression and a whole lot of atmosphere. There are also a few demons to kill, but nothing worrisome - little more than a nuisance. Only a few are archviles, and even fewer are cyberdemons and spider masterminds. Most combat is optional, and the exit can be reached in only a few minutes, though I'd invite you to stay for the whole experience if you will...
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