

Loretta is a psychological thriller that would make the player an accessory to the heroineâs crimes and would lead her through a self-crafted nightmare. This story is about a woman, dealing with betrayal, her husbandâs infidelity, relationship problems and the difficult social situation of the 1940s. Conceptually and aesthetically, the game is inspired by the American art of the twentieth century, the works of Andrew Wyeth and Edward Hopper, film noir of the 40s to 50s, thrillers by Alfred Hitchcock, the Philip Ridley movie The Reflecting Skin, the books 1922 by Stephen King and Lolita by Vladimir Nabokov.
The year is 1947. Lora and Walter Harris move to a farm, which used to belong to his parents. Walter is a writer and Lora is a housewife. Both are quite unsuccessful. The family is going through financial difficulties. The situation is also complicated by the fact that Walter owes money to people from New York. And although the husband keeps it a secret from his wife, Lora has a suspicion. Moreover, she suspects him of cheating. Lora understands that she gave up her job, her dreams and other opportunities for her failure of a husband she doesnât even love. Now she is stuck in a cold empty house barely making ends meet. As she struggles to make loan payments, she finds out that Walterâs publishing house has insured his life. In the event of his death, the insurance sum would be 30.000$. A plan is born in Loraâs mind.
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