

Ignis is a skill-based game of the battle arena category. The core mechanic is the ability to control trajectories of projectiles. There are also multiple spells of all other sorts: AoE, summoning spells, battle cries, curses. All of those can be dynamically upgraded in-game, allowing through conscious game design for an enemy to be dominated not only by the sheer power of one’s spells, but also by one’s unique playstyle.
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