

"Gloombase" is a love letter to early 2000s ZDoom mapping, employing linear, objective-based gameplay, and abundant use of ZDoom features such as slopes, colored lighting, ambient sounds, lightning and weather effects, and a LOT of scripted sequences including interactable NPCs and menus. It is also a teaser for something bigger still to come. Stay tuned!
No one at Gloombase exactly *wanted* to be stationed there, nor could they have predicted what was about to befall them. A distress signal was sent, but received all too late. Now you're going in to clean up the mess...
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