

ATUM pulls the player into a world where the player is the mechanic. It brings a novelty take on the point-and-click gameplay of previous generations and combines it with platformer puzzles. The game toys with the concept of multi-layer gameplay, dipping its layers in mathematical loops and philosophical recurrences. The design and the aesthetics are influenced by a manifold of science fiction classics, Blade Runner and Philip K. Dick's story Martian Time Slip among others. The game environment, used as narrative device, provides a considerable amount of references and clues that complement the underlying storyline.
Auto detects region via browser/locale (e.g. en-GB โ PAL, en-US โ NTSC).
No community data
Nicht gefunden
Keine Preisdaten fรผr NTSC gefunden.
Wechsle oben auf PAL/NTSC oder trage einen Community-Preis ein.
This game belongs in your collection
Add it and track its value automatically โ including price alerts.
Collect this game!
Sign up for free and add it to your collection.