

The gameโs main mechanic makes use of a timer. This allows the player 60 seconds to find the level exit. If the player fails this task, the landscape becomes consumed with glitching visuals and strange folkloric characters, telling stories of Englandโs dark underbelly. The game questions the English nationalistic love affair with politicized traditionalism and the toxic side effects this has had on individuals and marginalized groups. Through storytelling and allegorical visual narratives, I wanted to explore my difficult past experiences of English nationalism and identity and the history and legacy of English environments and folklore.
Auto detects region via browser/locale (e.g. en-GB โ PAL, en-US โ NTSC).
No community data
Nicht gefunden
Keine Preisdaten fรผr NTSC gefunden.
Wechsle oben auf PAL/NTSC oder trage einen Community-Preis ein.
This game belongs in your collection
Add it and track its value automatically โ including price alerts.
Collect this game!
Sign up for free and add it to your collection.





