

The levels are presented as single screens, with deadly walls in them: touching a stone instantly kills the player, which is also happening on a single hit from any of the robots shots. The level maps are pre-defined and always the same, but on each level start or dying, the position of both the robots and generator are randomly chosen. After each seven levels, the player gains an extra life. The game was published as cover disk for ST Format, but released into the public domain soon after. In 2010 an extended port with original graphics was released, named Robotz DX.
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