

Rejected Draft is an incremental auto-battler where you play as a discarded doodle seeking revenge on the Artist who threw you away. Battle rival sketches, absorb their powers, and grow stronger through a deep web of upgrades, skills, and progression systems. Unlike traditional RPGs, you decide which enemies appear in your world, shaping your build by choosing which powers become available. Every enemy is a sketch, and many enemies can appear in multiple alternate interpretations, each offering a different artistic take on the same concept. With strategic progression, long-term growth, and randomized elements that make each run feel different, Rejected Draft blends idle game progression with RPG buildcrafting and auto-battler combat.
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