

Follow Amelia, a stressed and overworked gamedev (or as people in the industry call it... Just a gamedev) through a surreal trip with three distinctly different game modes: a first person adventure game in a strange 3D office environment, a challenging 2.5D platforming game, and a 2D top-down fantasy gathering-brawler. Each of the modes depict the games narrative in different ways, from fully voice acted narration and conversation, text-based dialogues, to pure ludo-narrative. Each a part in telling the story of Amelia.
The door shuts behind you and the sound rings eerily throughout the office. Wasn’t this place bustling with activity just a few minutes ago? What happened to everyone?... And what was that in the corner of your eye? Explore a surreal office… and more!
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