

GunBound has turn-based artillery gameplay, bearing properties of two-dimensional games and ballistics-simulation games. In GunBound, players are assigned to two opposing teams which take turns firing at each other with vehicles called "Mobiles" in GunBound parlance. Each Mobile has three unique weapons, labeled "1", "2", and "SS" (Special Shot). Factors like terrain condition, wind currents and elemental phenomena force players to continuously change their aim and trajectory power setting while rethinking their strategy at the same time. GunBound also implements a "delay" turn system which is influenced by the Mobile, the weapon and/or item a player uses—using items or taking time with actions results in a longer wait before the player's next turn.
Auto erkennt Region über Browser/Locale (z. B. en-GB → PAL, en-US → NTSC).
Keine Community-Daten
Nicht gefunden
Keine Preisdaten für PAL gefunden.
Wechsle oben auf PAL/NTSC oder trage einen Community-Preis ein.
Dieses Spiel gehört in deine Sammlung
Füge es hinzu und behalte den Wert automatisch im Blick — inklusive Preis-Alerts.
Sammle dieses Spiel!
Registriere dich kostenlos und füge es deiner Sammlung hinzu.





